Wednesday, December 25, 2013

Hudson


The fans spoke up and Serenity got made. Lets get organized people. GARGOYLES ANIMATED FEATURE, PLEASE.
ps I tried to paint Hudson so that if you put him to the left of Goliath, they should line up, looking in opposite directions. 


Thursday, December 19, 2013

Lexington

Gargoyles movie. NOW. My personal mission continues.

Monday, December 9, 2013

Goliath

You have no idea how badly I want Disney to make Gargoyles an animated feature. I'm on a personal mission to remind people how awesome this show was. You'd be surprised how many people I've talked to that have never heard of it. Lets start a petition or something.


Sunday, December 8, 2013

Wednesday, November 27, 2013

Wednesday, November 6, 2013

Hellboy fan art

Mike Mignola has always been a huge influence and inspiration. A little HB fan art makes me happy.

Thursday, October 31, 2013

Happy Halloween Pt2

A sketch that forgot about, and finished up.


Happy Halloween

A zombie design that didn't make it into Ralph. No clue why. It was based off of a person here who was going to do the voice for Zombie, but ended up not doing so.


Friday, October 25, 2013

a little barbarian

Inspired by Chuck Jones.... forever.

Sunday, October 6, 2013

Parking Structure

A different type of landscape. For some reason blogger makes it lighter and warmer. Use your imagination, I guess.





Sunday, September 22, 2013

Mr. Grey

My attempt at a more realistic version of Mr. Grey from Baltimore: The Steadfast tin Soldier and the Vampire. Taking a step back, he kind of looks like a cross between Clint Eastwood and Christopher Lloyd....

Saturday, September 21, 2013

Diggin through them crates and 2D Artist Interview

A couple of personal environment thumbs, an early version of the Cybugs form Wreck-it-Ralph (when they were more like real bugs) and a character that was cut from Hero's Duty named Dunderson. He was supposed to egg Ralph on in an earlier version (the direction I got was " he should be a guy you would like, but also want to punch in the face.") This was when the idea was to have more "real" characters in Hero's Duty.






Also, the folks at 2D Artist were nice enough to do an interview with me. Vino Drams also has an amazing selection of sketches in there and there's a bunch of other goodies as well. You can download the online magazine HERE.


Wednesday, September 11, 2013

Old School

I'm old enough to remember when Wolverine was short, stalky, ill tempered, and wore a costume.


Sunday, September 8, 2013

He's fun to paint

Old school Bats. Playing with making some new brushes to get a different feel. I think I kind of like where it's going:/


Saturday, August 24, 2013

I should probably change the name of this blog to land doodles....

Griffith Park, next to the 5. I like to do these with a process post in mind, because it forces me to be organized and not jump ahead of myself.

Line Drawing. Really trying to ignore small details (really hard for me to do) and concentrate on the biggest shapes, or "groups of stuff". I'm not thinking "trees, mountain, trees on top of mountain, sky", more like "big triangle shape pointing down and to the left". I didn't even bother putting in the hillside bushes at this point, since I figured  they weren't big enough shapes and not as important in making the statement I was going for at this stage.

Lightest light/ darkest dark/ easiest color. Some of the bigger shadow shapes, the sky, and what I thought would be the easiest color to get right. Still not too worried about the hill bushes. I started to block them in, but decided, as far as shadow patterns go, it was too spotty.


Color block in. Really trying to not worry about color subtleties. In Kevin Macpherson's book, he suggests blocking in color like you are cutting pieces of colored paper into simple shapes amd pieceng them together. I'm really trying to stick to that idea. Cutting out tiny color variations and gradients would suck if you had to do it with a pair of scissors. 


Detailing. Now that the biggest relationships are worked out. I just have to look at the subtle variations. Warmer, cooler, lighter, darker. I've given myself enough information that I've narrowed down the guess work.



I was thinking that painting landscapes are like describing a person in words. You start with the biggest descriptors, and work towards smaller details. You'd probably start with their height, skin and hair color, not the shape of their nostrils or mouth. Same with landscapes, at least for me. I'm trying to see the the biggest descriptors, like the shape and overall color of trees and mountains, not the individual blades of grass, rocks, or leaves.

Sunday, August 18, 2013

This Guy...

I did this a while ago. I think I hated it, but I think I like it a little now. Hmmm, give me a week or two and I'll go back to hating it. If you've drawn the figure in LA, you might know this guy... I can't remember his name though. 

 
And here's a little something I did for a friend of mine, Joe Pitt. The drawing and character design are his. I just put colors on, but it was fun. Did I mention that you can see his artwork HERE.


Monday, August 12, 2013

WB Lot

I tried finding a spot to paint at Lake Hollywood, but there was too much going on. I headed bank to Burbank, missed a turn, and saw this as I was making my way back around. If I were a true LA driver, I would have just stopped and reversed in traffic. Same process, but I feel like my block ins are getting better, since the final is mostly just adding detail.






Friday, August 9, 2013

Visual Development for Big Hero 6

A visdev piece for Big Hero 6 that was just released. I wish it turned out better. Just know that the movie looks 1,000,000,000 times better, and the other visdev work being done is humbling at the very least. Big Hero 6 comes out in 2014. Image property of Disney.


Tuesday, July 30, 2013

Cloud study

Clouds are...... difficult. From a photo online. Trying to figure out the best way to approach volumes and how to edit.


Wednesday, July 17, 2013

Another process


Step 1
Line drawing of the major shapes. I've always heard to see "shapes" not "things" but never fully grasped why. I guess it helps in recording what you "see" instead of what you "know",  which is what I've been told. For me it also allows you to mentally start with bigger elements, and how they relate to each other.  What works for me, in the drawing stage, is to forget about being accurate to the "shape" and the contours of those shapes, and be more concerned with the "area" those shapes take up.

Step 2
Lightest light, darkest dark and easiest color. The sky was my lightest value, and the shadows of the trees in the mid ground were the darkest value. I find that if I'm going to make a mistake in either of these value points, that it's more to the extreme. I usually tend to make my darkest dark a little too light, so I purposefully go a little darker to be safe. If I feel it's too dark, adding lighter values on top and having darker values poke through feels natural. If I start too light and have to darken, the lighter values underneath make it feel spotty. Also, I was looking for the easiest color to get right. I find, and this is a personal thing, that it's usually a fairly saturated or pure color, and there are no real subtleties to it. For me, neutrals have a lot more room to get them wrong without a good base for comparison.


Step 3
Filling in the rest. Again, always asking myself if the color I'm putting down is lighter/darker, warmer/cooler, more intense/less intense than the colors around it. Also, and I feel this isn't said enough, adjust colors when needed. Just because I put down a color doesn't mean I can't go over it if I feel that my initial observation was off. A lot of other artists are so awesome that they do get it right initially. I do A LOT of adjusting.


Step 4 
Refining. I could have stopped at step 3. I probably should have. This was just adding smaller shapes and slight color variations. I geek out when my initial block in looks like a simple cut out of the refined version. It means my initial color observations were correct and my shapes were good. It really does make me super happy.


Step 5
Towers. I didn't need to add them, and I probably shouldn't have, but I did. Live and learn.






Monday, July 15, 2013

Kitchen process

I've been trying to approach my painting in a more structured way, so I'm usually adding layers for each step, to force myself to be concious of what I'm trying to achieve at what stage. I was pretty happy that I kept it fairly minimal and just worried about the larger shapes of color. The steps below can be found in most painting books, and I've read them a hundred times before, but I feel like it's finally starting to sink in for me.

Step 1
I normally don't tone my "canvas", but in this case the yellow of the light was so strong that it was a quick way to get me in the ballpark. Then a real quick drawing. The hardest thing for me is to ignore detail, so I go out of my way to keep it extra loose and stick to the biggest possible shapes.


Step 2
It's taken me forever to understand the importance of this step. Block in you darkest darks and lightest light. I'm kind of dense when it comes to understanding stuff, but this really is an important step. I may add in the second darkest note or second lightest note, it just depends if I feel it's relationship close enough to either the darkest dark or lightest light, so that it's  not a guess, and more of an observation. Also, if there's a color that I feel I can nail right away, I'll put that in too. Basically I'm trying to line up as many points of reference to get the relationships of colors and values to look believable.


Step 3
Now I'm blocking in the rest of the painting. Basically, the dialogue in my head goes something like this:
"Is this color lighter or darker compared to my darkest dark, lightest light, and color I felt was easiest to get right? Is it warmer or cooler?"
That's basically it. With every color note I put down, I have another point of reference, so the next color   I put down will have more notes to be compared to, (lighter, darker, warmer, cooler) so it becomes more about filling in the blanks than just guessing. Think of it like a crossword puzzle. You go for the easiest answers first so that you hopefully fill in enough blank boxes to have help figuring out the more difficult words. BTW, I'm horrible with crossword puzzles. At the same time all this is going on, I'm adjusting the drawing, meaning, refining shapes so that the proportions and relationships are a little more accurate.



Step 4
Finally, when I'm happy with all the major notes, I'll add detail. Again, I'm always asking how a certain color compares to the colors around it, or to colors that I think are similar to it in other areas of the painting. Big shapes to small shapes. Add a little bit of a noise filter at the end (because I'm cheap like that, and I like the way it looks), and done. Thanks for looking.

Wednesday, June 26, 2013

gamma geek

Personal time? Whaaaaaat? Hulk smash. Ryan draw. Fan art make.



Also, I'm teaching another round of The Art of Color and Light, also being taught this semester by the amazing Leighton Hickman.


Monday, June 3, 2013

CGMA week 8 Demo and some Zbrush sketching

It's been a while... yet again. I've been busy at work while also teaching an online class called The Art of Color and Light with the fine folks over at CGMA. This was the second part of a 2 part demo starting with compositional roughs, gathering reference, roughing out the color, and then bringing the image to a "final frame" looking illustration. There are definitely things I could improve on in the image, but overall I'm pretty happy with how it turned out.


Also, I got my hands on a copy of Zbrush 4 and discovered dynamesh. It makes it ridiculously easy to just start sketching in 3d.


Wednesday, March 20, 2013

I'm teaching stuff

I'll be teaching a class this semester for the fine folks at CGMA.  I'll be focusing on the Color and Light (with value stuff thrown in).


Sunday, February 24, 2013

It's been a minute..... yet again

It's been a while since I posted. Somehow, between November and now, the number of people who have decided to follow my blog has gone past 700 (724 as I'm posting). Thanks so much for the follows, since I kind of read as, "I like your stuff, and would like to know when you post more." Just some studies from life (same smell, different nostril) with the slate.
   

Also, I did an interview for CGMA. You can skip past me stuttering and get to some quick demo stuff towards the end. 

   

Speaking of CGMA, I'll be teaching a class on GGMA called The Art of Color and Light . I'll be sharing what I've learned about color and it's role in story telling, as well as what I've learned about light and how to depict it. If your interested, just hit up the good folks at GGMA for some more information.